Studio Drummer – More Nuances Of Time

*NOW WE’RE GETTING INTO THE NUANCES OF PLAYING WITH A CLICK TRACK!*

 

The essential key here is to record yourself so you can hear your execution with the click track and study it.  If you’re serious about being a session player then you probably already have some means of being able to do this.  These days it’s a very easy barrier to overcome.  You don’t need great sonics. That doesn’t matter.  You just want to be able to hear and study the beat placement. 

 

You obviously have a computer or you wouldn’t be reading this so get what you need.  You can get free recording programs on the net that are very user friendly and very decent USB microphones that are quite inexpensive.  Now you’re set.  You can work out with a click track and listen back and study your areas of weakness.  You’ll then start on your own journey of the sorting out and working out of different areas that personally give you problems.  That is something that is an ongoing process that truly never ends.

 

I don’t want to go too far into all the permutations and situations that arise in this area but I do want to mention this often reoccurring situation because you’ll eventually run into it and it will test you to the limits of your abilities, I guarantee it.

 

I was doing a big budget label record and I mention this only because it can happen as much on big budget projects as smaller ones.  This songwriter was a truly great songwriter, a great singer and yet a medium to good guitar player.  We all got to the session and as usually the case we hadn’t heard the music or the artist before.  We’re at the point of tracking the songs and sure enough all the scratch tracks are way out of time with the click.  Painfully out of time.

 

Singer songwriter guitar players tend to rush.  When they’re recording scratch guitars just meant to be references for the rhythm section to play to they often rush even more because these tracks are not meant to be kept. 

 

SO…

 

We, the rhythm section, are now required to play our butts off with the utmost of artistic expression and pocket groove playing to scratch tracks that are rushing like crazy.  The guitar and the click are literally landing in different places.

 

(In case you think this is a freak situation this happens constantly.  I can’t tell you how many times I’ve been confronted with this. It’s practically the norm.)

 

You might ask, what do you do in this situation?   You go deep and draw from your experience and your skills.  Obviously the producer and the artist want you to be bang on the click track.  And yet the scratch tracks are also essential in the recording process.

 

As it went down we were required to perform with great feel and accuracy to the click track all the while being distracted and pulled by out of time scratch tracks. This was the case for the entire record.  I’m happy to say though the outcome resulted in one of the best records I’ve ever been on.

The issue we were dealing with constantly is invisible in the final product.  It’s invisible because we know our individual crafts and how to recover and save situations yet still retain the artistry.

 

This gives you an example of how adept you’ll be required to be with handling click tracks and all the many variables that can arise.

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Studio Drummer – Nuances Of Time

*THIS IS GOLD!  BUY YOURSELF A CHEAP TAPE RECORDER AND JUST RUN IT DURING SETS WHEN PLAYING LIVE.  EVENTUALLY SOMEONE IS GOING TO COME BACK TO YOU AND SAY THAT YOU WERE RUSHING OR DRAGGING.  VERY  OFTEN IT IS THEM!  BUT NOW YOU HAVE A REFERENCE!*

 

I played with Roger Hodgson of Supertramp on a very large outdoor gig in front of 16,000 people.  Due to some monitoring issues a few members of the band, as great of a band as it was were really pushing ahead on the beat.  I could feel it and was really well acquainted with Supertramp’s music.  (It goes back to that love of music thing again.)

 

*THE BASS PLAYER AND I HAD TO CONTROL THE TEMPO AT THIS POINT AND PULL THE BAND BACK JUST ENOUGH SO THAT IT WAS SITTING PROPERLY*

 

It ended up being a smoking gig!

 

Back to click tracks;

 

Once you stop wandering around on a click track and can comfortably play with it then introduce fills.

 

The drum fill and the human being combined with a click tend to be like oil and water.  The universal human tendency when even approaching a fill, let alone playing it, is to speed up.  This is one of the great disciplines of being a session drummer.  If you are playing something that demands great energy and emotion you have to control an aspect of that emotion in order to execute a passage or many passages in perfect time, yet still retain the power and artistry.

 

It is not easy.  It’s one of the most difficult skills that requires the most time and commitment to develop.  But it’s the lynch pin.

 

*YOU’LL NEVER MAKE THE MAJOR LEAGUES IN BASEBALL IF YOU CAN’T HIT A CURVEBALL AS THEY SAY AND THE SAME RULE APPLIES HERE.*

 

So commit hard to this skill. 

 

Work every feel, every groove at every tempo.  Inside of all these grooves work every fill combination that is a part of your drum vocabulary. Work different length fills.  Very spacious fills as well as very busy ones.  Play an extremely slow blues shuffle to a click but …still make it swing hard.  Ooh that’s a tough one!

 

Study very carefully your subdividing.  Where do you have all 4 wheels in the ditch so to speak?  But hear me on this!  Where are you slightly pushing or pulling the click?  In other words where are you ever so slightly ahead or behind the click?

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Studio Drummer – The Inner Clock

*IF YOU DON’T HAVE A METRONOME GO OUT AND BUY ONE TOMORROW!*

 

You have to be great, not just ok with a click track. 

 

It has to be second nature to the point where you don’t think very much about it while you’re playing.  It will be difficult at first if you have not used one.  You’ll even swear that the metronome is speeding up and slowing down because you keep falling off it. Of course it’s not.  A metronome is one of those spotlights that shines a very bright light on your weaknesses as a player.  So get one and start working out with it non-stop.

 

Some players like to play with drum loops which are perfect time wise.  In my opinion this is a good thing to do but not at the exclusion of the very dry, very sterile metronome.  The reason for this is when you go into a session you’re not going to have the groovy drum loop to play to.  If you happen to have a drum loop on the session then lucky you but I wouldn’t count on it. 

 

*GET ACCUSTOMED TO THE MONOTONY AND THE LIFELESSNESS OF A CLICK TRACK BECAUSE THAT IS WHAT YOU’LL GET ON A SESSION 90% OF THE TIME!*

 

A good example of this from my experience was playing on NBA Live for Electronic Arts.  The producer wanted to start completely from the drums up.  I was not playing with any other musicians and with no loops, just the click.  He would tell me what he wanted part-wise and I played it to my maximum ability, energy and conviction.  In a sense, it required me to in a sense visualize what the final product was going to be like and feel like.  Needless to say, being Electronic Arts the final product was slamming!

 

New players to the click track experience will put it on and often think that the faster the bpm they set on the metronome the harder it will be to play to.

This is the opposite of the truth in most cases that is unless of course, you pin the click track to 250 beats per minute!  No, the slower the click is the harder it is to stay aligned to it!  Pick a tempo like 50 bpm and a feel with a lot of space in it that has quarter notes on the hi hat for example.  Work out hard with these tempos.  Why is it so damned hard you ask?

 

*IT’S FORCING YOU TO DEVELOP YOUR INNER CLOCK!*

 

The beauty of this development of the inner clock is that you begin to play in a live sense with the same kind of time because you’ve spent so much time understanding the nuances and knowing where you tend to rush or tend to drag with different feels.  It also gives you the ability to sense not only when you’re rushing or dragging but how to compensate for the band when you feel the band rushing or dragging.  It gives you the ability to be able to control a band in a time sense.

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Studio Drummer – Enter the Human Being!

*ENTER THE HUMAN BEING!*

 

We are not machines and it’s the small human miscalculations and movements that are a part of what makes up the feel of a human drummer.  It’s not the entire picture though and I will get into that later.

 

The challenge is to have extremely well developed time, time that rivals that of a machine.  There are many variables at play here for all of us human beings.  For example our time is affected by other people’s time.  If you are playing with a guitar player who rushes terribly and is always ‘on top’ of the beat it will effect your time.  Just as if you were playing with a bass player who always drags it will be difficult to not be effected by that at some point.  You’ll also be effected by your mood, your level of excitement.

 

However this is the skill that is essential and central to being a great studio player. 

 

Enter the metronome or as it’s known in studio terminology, the click track.  Every successful studio musician is very comfortable playing to a click track and also very comfortable playing without one.  You will come in contact with artists or producers who don’t use and refuse to use one.  There are different schools of thought here.

Every session that I’ve ever done for Bill Henderson of the band Chilliwack has never been to click.  He doesn’t like using them and prefers to go without them.  So in this case the band in the studio is relying on my time and meter to create the foundation.

 

From my experience however, I’d say 90% of the time you’re going to be using one.  Especially in today’s world of digital editing.  Producers want the ability to be able to cut between takes.  They may use the verse from one take, the chorus for another or they may want the option to swap out sections for feel or energy purposes etc.  The utilization of a click track is absolutely necessary for this.

tune back in for more….

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Studio Drummer – Timing and Click Tracks

TIMING AND CLICK TRACKS

 

 

‘Time’ and artistry are the apex of abilities that are foundational for a studio drummer. Great time and great artistry go equally hand in hand.  Perhaps there are some drummers reading this that are unfamiliar with what this term actually means.  If you’re aware of what it is then bear with me for few moments or skip this section and move to the next.

 

For those unfamiliar with the term let me use a good example here that I know you’ve heard many times and that is a drum machine pattern. 

 

A drum machine pattern that is properly programmed of course has perfect time. 

 

The problem of course, is that it also has no feel, something that is essential to great music.  The mathematical divisions or subdividing as it’s called in musical terms is perfect.  If you take this drum machine with the existing pattern and slow it way down to say 30 bpm (beats per minute), the subdividing will still be perfect.  However there will be very large amounts of dead air or space between notes. Yet it is still perfect because it is a machine!

Stay tuned for more on this topic

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Studio Drummer – The Best Tend To Produce Their Own Parts

*THE BEST STUDIO MUSICIANS IN A SENSE PRODUCE THEMSELVES.*

 

 

In effect they largely produce their own part or playing just like a producer would.  Are producers then feeling threatened by these players intruding on their territory?  Absolutely not.  The reason being is that the musicians are all on the same page and have their priorities in the correct order.

 

The song is of utmost importance and you, in this case, being the session drummer are bringing your musicality to the table just as much as you are also bringing your session drumming skills and feel and chops to the table.  You are not overbearing in any way and your intent is to support the project, producer and artist in every way.  You know and are very comfortable with the fact that their desires and decisions supercede your own.  You are, however, demonstrating to all present that you hear and are sensitive to the song first and foremost!

 

Of course the artist and producer will give you direction as to what they want.  Again, like I said before, remember that the artist is always right!!  You may have very definite ideas for your part but never debate your ideas unless of course the artist wants to debate them.  You can gently contend for your ideas at times though, but pick your spots carefully and with sensitivity.  An artist will very often ask you for your opinion if he trusts your musicality and experience.

 

And lastly remember, the song dictates the part, your part!  Not the other way around!

 

 

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